pointerLe applicazioni per iOS 7 sono migliori delle precedenti?

Una buona domanda posta da Ellis Hamburger su The Verge. Come poi spiega più avanti nell’articolo la risposta è sì: il passaggio da iOS 6 ad iOS 7 non dovrebbe consistere solamente nello spennellare l’applicazione di bianco, cambiargli il font e nell’eliminare texture e riflessi, ma nello sfruttare appieno le animazioni offerte dall’OS — l’effetto parallasse — che permettono di dare all’applicazione una profondità:

It all starts with creating the illusion of direct manipulation,” says Jeremy Olson. “It’s the idea of performing functions in real time by directly manipulating objects on the screen, rather than tapping a button in one place and seeing the result in another,” he says. Swiping to scroll, pinching to zoom, and dragging and dropping objects are all examples of this. Apple has always focused on responsive interactions within iOS, but has given the philosophy an even greater role in iOS 7, where apps spring forth from inside their icons and pages within apps can be swept aside when you want to go back.

Nick Heer, nella sua lunga e accurata descrizione di iOS 7:

With the removal of most shadows and hints of lighting, Apple turned to two methods to show depth: translucent planes, and parallax animation. These are both important to each other; neither one alone would create a convincing illusion of depth. […] iOS 7 simply isn’t tailored to a static experience; it only feels complete when it’s given a sprinkling of motion.